When I was a kid, I was plagued with nightmares of being chased down by Jason Voorhees, Michael Meyers and even the Predator on different occasions. It was via these nightmares and learning how to control my dreams, did I learn to enjoy being scared. After a nightmare played out in my head, I was easily able to realize that I was dreaming, and alter things to my own advantage. This new-found sense, allowed me to have dreams of flying, fighting, and battling – making my dreams an imaginative, adventurous playground. A line was drawn in middle school, however, when my cousins brought over a video game called Resident Evil 2. As I watched my cousin play through the game (during the day) at first, I was actually frightened. Although I knew it was only a video game, I could vividly imagine myself as the protagonist, being chased and bitten by zombies. This game made my imagination run rampant, and unlike a dream, I couldn’t control the character in order to evade attacks the way I wanted to. This was the first zombie-apocalypse/horror game I ever played and inevitably fueled my desire for horror movies!
It took years for me to pick up another horror video game. You could get me to watch practically any scary movie imaginable, but horror-based video games were in a league all their own. It wasn’t until the game Dead Space came out, did I begin to enjoy horror video games. Before then, I never really bothered with any genres besides role-playing games. In this fantasy sci-fi horror, you take the role of an Engineer who has been called to assist in the repairs of space craft that has gone dark. Although the ship hosted thousands of personnel, all communications and production was ceased, and you were sent in to assist in assessing the situation, while attempting to get everything back online.
I have to admit that when I first played this game, I had no idea what I was doing. There were definitely scenes that horrified me, but excited me at the same time. I believe the best part about playing the game was unfolding the compelling story along the way. Trying to find out what happened on the ship, where all of the crew had gone, and finding out whether Isaac’s (the protagonist) girlfriend was somewhere to be found.
A lot of the gamers I’ve interacted with, tell me this game is not even remotely horrifying, but I can only assume that’s true for them. The ambient noises, mixed with the swaying of the vessel and light fixtures – is enough to make me throw caution to the wind, however. Irregardless, this video game series has given me a new desire to play horror games – not only for the fear factor, but also for my inquisitive desire to understand the story.
During my summer break, after having the game for close-to a year, I finally beat Dead Space 2. That one took me longer than I originally anticipated, as there were scenes that caused my heart to race. Unlike watching a movie, you can afford to get startled over a scene and let your body become paralyzed with fear; however, when controlling a character – you can’t allow that to happen to you otherwise your character will die. Anyway, I enjoyed playing the first two installments of this series and am looking forward to the sequel.
In other news, I heard that a brand new Silent Hill movie is scheduled to come out just in time for Halloween. Although I thoroughly enjoyed the first movie, I’ve always been wary about movie sequels. We’ll see if it holds up to its name. ;] Check out the trailer, below.